In short
- One Breath has no accounts and never asks for your name, email or any other personal details.
- Your progress, settings and pearls are saved on your device. We don't receive them.
- The game is free and shows ads from Google AdMob. Where the law requires it, you choose whether ads can use your data, and on iPhone you choose whether apps can track you. You can change both at any time.
This policy explains what information One Breath ("the game") uses, why, and the choices you have. One Breath is made by Kelken Studios, LLC ("we", "us").
What the game keeps on your device
To play, the game saves a file on your device holding:
- your progress: best depths, daily dive results, missions, statistics and the zones you've discovered;
- your pearls, the diver skins you own (including any premium skins you've bought) and the one you've chosen;
- your settings: sound, music, vibration, reduced motion, steering and whether you've finished the tutorial.
This file stays on your device. We don't collect it, and it isn't sent to us or to anyone else. Your device may include it in its own backups (for example iCloud or Google backup), under your device's settings. Deleting the game deletes it.
Advertising (Google AdMob)
One Breath is free because it shows ads: occasional full-screen ads between dives, and optional ads you can choose to watch for a reward (one more breath after you run out of air, or double pearls after a dive). The ads are provided by Google AdMob. To show and measure ads, and to prevent fraud, Google may collect from your device:
- your device's advertising identifier (on iPhone only if you allow tracking; see below);
- your IP address, from which an approximate location can be worked out;
- information about your device and the game, such as the model, operating system and language;
- how you interact with ads, such as views and taps.
Google uses this information as described in Google's Privacy Policy and How Google uses information from sites or apps that use its services. We don't receive this information ourselves.
Your choices about ads
- Consent. Where the law requires it (for example in the European Economic Area, the United Kingdom and Switzerland), the game asks before ads can use your data. You can review or change your choice at any time in the game under Settings › Privacy Options. If you decline, you'll still see ads, but they won't be personalized.
- Tracking on iPhone. After asking for consent where required, the game asks whether it may track you across other companies' apps and websites. If you choose Ask App Not to Track, your advertising identifier isn't shared and ads aren't personalized using it. You can change this at any time in Settings › Privacy & Security › Tracking.
- Android. You can reset or delete your advertising ID, or opt out of ads personalization, in your device's Settings › Google › Ads (or Privacy › Ads).
Game Center and Google Play Games
If you're signed in to Game Center (Apple) or Google Play Games, the game may submit your scores, such as your best depth, to their leaderboards, where other players can see them alongside your player name. Apple and Google handle this under their own privacy policies: Apple, Google. You can sign out at any time in your device's settings.
Sharing and dive clips
When you share a score card, a dive clip or a link to the game, it goes to your device's share sheet, and from there only to the app or person you choose. It isn't sent to us.
Dive Clips (on iPhone) is off until you turn it on in Settings. While it's on, your device keeps a recording of the last few seconds of the screen in memory during play (never the microphone), so the end of each dive can be saved as a short video. Clips stay on your device unless you share them. Saving a picture or clip to Photos asks for your permission first.
Daily reminder
If you turn on the daily reminder, the game schedules a notification on your device for when the day's Daily Challenge is ready. It's created and shown by your device alone; nothing is sent to us. You can turn it off in the game's Settings or in your device's notification settings.
Purchases
Premium diver skins are bought from the App Store on iPhone or from Google Play on Android, and Apple or Google processes the payment under its own privacy policy (Apple, Google). We never see or store your payment details, your Apple Account or your Google Account. The store only tells the game which skins you own, and the game remembers that in the file on your device described above. Nothing about your purchases is sent to us or to anyone else.
Your purchases belong to your Apple Account or Google Account, not to the device. If you reinstall the game or play on another phone, sign in with the same account and choose Restore Purchases in the shop to get your skins back. Purchases don't carry over between iPhone and Android.
Analytics and crash reports
The game doesn't include any analytics or crash-reporting tools of its own. If you've chosen to share app analytics with developers in your device's settings, Apple or Google may share anonymous usage and crash information with us, as they describe in their privacy policies.
Children
One Breath isn't directed at children under 13, and we don't knowingly collect personal information from anyone. The game has no accounts, chat or sharing between players. If you believe a child's information has been collected through the game, please contact us and we'll help.
Your rights
Because we don't hold personal information about you, there's normally nothing for us to access, correct or delete. You stay in control of what's on your device: you can change your ad choices as described above, and deleting the game removes everything it saved. For information Google holds about you in connection with ads, see My Ad Center and Google's privacy tools. If you have any questions or requests, contact us below.
Changes to this policy
If the game starts using information in a new way, we'll update this policy and the date at the top before it does.
Contact
Kelken Studios, LLC
Email: support@kelkenstudios.com
Web: kelkenstudios.com